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After spending a few years away working on his next game in the wilds of Design Land, James Portnow writes in to tell us what he’s learned about crafting a High Concept for a video game and how you can avoid the many perils and pitfalls that happen along the way.
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♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS
♪ Outro Music: "A Mystic Lineage" by Esteban Bellucci & Toni Leys
#ExtraCredits #Gaming #GameDesign
After spending a few years away working on his next game in the wilds of Design Land, James Portnow writes in to tell us what he’s learned about crafting a High Concept for a video game and how you can avoid the many perils and pitfalls that happen along the way.
---- Thanks for participating in this week's discussion! ----
Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con
---- Want to support the people who make this show? ----
Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon
Or show off your fandom with our merch! http://extracredits.store/
---- Want more Extra Credits? Subscribe and Follow us on Social Media! ----
Twitter: http://bit.ly/ECTweet
Facebook: http://bit.ly/ECFBPage
Instagram: http://bit.ly/ECisonInstagram
Twitch: http://bit.ly/ECtwitch
TikTok: https://www.tiktok.com/@extracreditz
Website: http://extracredits.site/
---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ----
♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS
♪ Outro Music: "A Mystic Lineage" by Esteban Bellucci & Toni Leys
#ExtraCredits #Gaming #GameDesign
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